I helped develop and implement the game’s UI and in game HUD. This included layout work and asset development.
Design provided design docs for the HUD. I created all the source assets for the UI and HUD sans assets listed above. I also provided the absolute and relative layout and, accordingly, the Source, Destination, and Format data needed to land the art on the device.
I also designed the Items icons and envisioned them as a sort of bacterium just to make the game all that more happy-go-lucky.
Download it on iTunes and give it a tap-whirl. It just feels right.
Source and Layout Concepts